Tuesday, April 11, 2017

Zulu War 1879 Imperial Foot


Like my other Zulu War figures I've organized my units to be used in two sets of rules. For a skirmish type game I use The Men Who Would be Kings. In TMWWBK Regular Infantry are in 12 figure units.

For larger games with more spectacle I want to use Black Powder. By combining two units from TMWWBK I'll have one unit for Black Powder.

Two companies for the TMWWBK plus two Lieutenants, one for each company and a Captain in the middle to command both. With this organization I can easily use them for The Sword and the Flame too. The figures are all HAT.


"A" Company 90th Foot, Hat figures

"B" Company 90th Foot. Hat figures

The gallant Captain commanding A and B Companies. (will have to name the officers one of these days)

The 90th Foot combined for Black Powder. Black Powder favors large units (usually) and in the Zulu War supplement British Regulars are usually in 16, 20 or 24 figure units.


A and B Companies 13th Foot. The 13th are metal New Line Designs 20mm. The Men Who Would Be Kings uses the smallest unit sizes of the three sets of rules I'm familiar with for the Zulu War. The other set is The Sword and the Flame and units sizes in the TSTF are 20 figures for infantry, 12 for mounted.

B Company, 13th Foot. The Sgt. is giving direction to the lads.

As of yet unnamed Lieutenant of B Company.

This fine fellow is the Captain of A and B Companies.

Sunday, April 2, 2017

Zulu War Naval Brigade

When I decided to get involved in 1\72 Colonials I had in mind organizing them for The Sword and the Flame (TSTF) rules. In TSTF each infantry unit has 20 figs plus a officer\leader.

It wasn't long however before I discovered two other sets of rules that I liked. One is The Men Who Would Be Kings (TMWWBK). The basic organization in TMWWBK for regular infantry is 12 figs.

The other set is Black Powder which is supported by the scenario supplement dedicated to the Zulu War. Black Powder organization tends to be larger than either TSTF or TMWWBK.

What was I to do?

I decided  to design my units with enough flexibility to do any of the above rules; that's what.

If I were to play TSTF it would easy enough to make a composite unit of RMLI and RN to make 20 figures in a unit.

If I were to play TMWWBK I have 12 RMLI and 12 RN plus officers for looks.

If I were to play Black Powder I would  combine the RMLI and RN to make one large unit of 24 figs plus officers.

Yeah, I had to paint a lot of extra figures to go from TMWWBK to Black Powder but it was fun.

All the figures in this series of pictures are from HAT.

Royal Marine Light Infantry (RMLI)

RMLI Sergeant

RMLI Sergeant ordering an advance

The Royal Navy Contingent (RN)

RN Bluejackets from HMS Shah

RMLI Officer

The combined unit of RMLI and Bluejackets led by a mounted officer from one of the line regiments

RMLI and RN Bluejackets combined for Black Powder


RMLI with Sergeants keeping order on the right. Unit size is for The Men Who Would Be Kings.

Tuesday, March 28, 2017

Airborne Units Crushed!

The following pictures are from the first battle of a campaign based on the old AH board game Anzio.

In this scenario the Herman Goering Panzer Division pushed back elements of British and American AB units with heavy losses.

Figures and models by MS and JZ.

PAK Gun

Panzer IV busts through cover.

Armored onslaught!




German armor and infantry advance on the lightly equipped AB units.





British AB prepare to resist best they can.

British AB score a kill on a PZ IV.



Light flak.

artillery tractor.



Thursday, March 23, 2017

March or Die and the Khalifa's Guards

A couple of colonial gaming units for The Men Who Would Be Kings rules.

Painted by JZ

March or Die! French Foreign Legion, 1890
Dervishes

Mulazimyya bodyguards and friends
Mulazimyya Rifles, organized in 1892 by the Khalifa.
Semi regular shooter unit destroyed at Omdurman.
The only somewhat uniformed "rub" in the Mahdist army.



Friday, March 17, 2017

Zulu!

Last week our little group did a colonial game using The Men Who Would Be Kings rules from Osprey.

The game was an experiment since our only experience with colonial games was roughly 30 years when I tried a few games using The Sword and the Flame.

When I reentered the world of historical wargaming my interest in colonial gaming was rekindled and I began to paint up both sides for the Zulu War of 1879. A short time later my friend JZ began to paint some up as well and before long we had enough to try a game.

We use mostly 1\72nd plastic figures from Italeri\Esci and HAT but I have a number of metal figures from New Line Designs and a few from RSM.

The scenario was loosely (very loosely) taken from Black Powder because I was more interested in learning the game mechanisms that I was in a finely tuned scenario.

I told the Imperial force commander that his job was to 1) assess the strength of the Zulu's defending the drift and 2) establish a force on the drift itself for a future fort.

The Zulu commander was to defend the drift and destroy the Imperial force if possible.

Both sides had some obstacles to overcome.

The Imperial forces were stacked up in a line of march along a track. The Natal Native Horse let the column followed by a company of the Natal Native Contingent. Behind them came two companies of the 13th Foot followed by the Naval Brigade contingent of Royal Marines, Royal Navy sailors from the HMS Shah, a gatling gun and 7pdr.

In The Men Who Would Be Kings most actions have to be diced for (although there are free actions as well depending on troop type). The Natal Native Horse passed their action tests famously but the NNC behind them stalled for three turns thus making deployment difficult for the rest of column.

On the other hand the left and right horns of the Zulu impi were not under direct control of the commander and their activation had to be diced for. Both horns acted prematurely thus making it difficult for the Zulu player(s) to launch a coordinated assault. The pictures will tell something of how it went.

Figures are from the collections of BR and JZ.

The Natal Native Horse scouts and discovers the inDluyengwe behind cover.

The inDhloko attack!

The uThulwana flank the Natal Native Horse

The 13th Foot deploy. The 13th are metal figures from New Line Designs.

Royal Marine Light Infantry (RMLI) by HAT.

Three Iviyo of the umHlanga form the right horn!

The Naval Brigade 7pdr works to deploy.

Three Iviyo's of the umBonambi form the left horn!

inDluyengwe

The right horn closes in and takes heavy loses.

The Imperial forces form a rough square.

The inKobamakosi form the loins and cross the drift to reinforce the Zulu center. Figures by HAT and a scratch built inDuna on a horse leads them!

The umHlanga are shattered but manage to close and inflict heavy casualties on their tormentors.

The below pictures were staged at a later date.


inKobamakosi-The Bender of Kings (close up)

umBonambi-The Evil Seers 

umBonambi-The Evil Seers 

umBonambi-The Evil Seers 

umBonambi-The Evil Seers vs RMLI


RMLI support a Naval Brigade Gatling

Royal Navy Sailors support the Gatling  gun.

British officers observe the action. Officers are RSM miniatures and the bugler is ESCI.


Zulus take cover in the rocks and issue some fire of their own.


Natal Native Contingent (figures by HAT)

NNC (The Non-com on the right is an old Airfix Confederate)

Natal Native Horse skirmish line (Figures by HAT)


Natal Mtd Police and Natal Carbineers skirmish with the inDhloko. 


inDuna

messing around with b and w

NNH skirmish with the inDhloko







Mounted inDuna a conversion figure


Natal Mtd Police and Natal Carbineers. Figures by New Line Designs. 

NNH mtd and dismt.



A Company of the 24th Foot. (Italeri\Esci figs with a few HAT)

Amazing detail with this unit.



I like this stand!

The Colors


Officer and inDuna

Nice touch